Full Demo // v0.03


The full demo is out now. I've implemented a dialog system, added destructible walls, and also added some debug features, as well as changing the way music is handled.  This will be the last release until at very least the beta, more likely the full release. You should be incapable of getting soft-locked now.

I'm actually enjoying this a lot. I was originally going to write the story first, but now I feel like i can write it as I go, with only a rough idea of the direction of the story. Likewise, the music was very fun to learn and make. I made my first ambient track, and I quite like it (it may be one of my favorite songs now).

Whether or not this gets finished, I've definitely improved at making games, and at very least made it easier to keep going. Many of my prototypes never get this refined, so i feel like i have to keep working on this. Yes it may have the same general feel as a lot of other indie games, but my hope is to make a game (and story) that really makes a dent in the indie scene.

I'm feeling good about this game. Until next time, anon216 signing off

Files

EternalCollapse_LINUX_DEMO.zip 44 MB
Nov 19, 2020
EternalCollapse_WINDOWS_DEMO.zip 43 MB
Nov 19, 2020

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