Eternal Collapse
Devlog
- December 03, 2020 by anon216#godot, #game development, #eternal collapse, #action rpg, #bullet-hell, #devlog, #rpgAfter the launch of the demo, a friend of mine mentioned that it's a bit hard to tell where the walls are, so I set out to overhaul the sprites. This took much longer than I ever could have expected... Continue reading
- November 21, 2020 by anon216#Level Design, #Reflection, #ThoughtsHaving just finished playing my own demo from start to end, I've realized more of what this game will be. It was incredibly fun going from section to section, despite it mostly being linear. Having th... Continue reading